ZOIDS Extreme

Home

The Banking System
Parts Shop
Zoid Battle Commission
Mercenaries
Teams
The Backdraft Group
Zoids List
Practicing and Fighting Rules
Battle Areas
Rules
Locations
Zoid Shop
Upcoming Battles
Rankings
Parts Shop

Here you can buy weapons and parts for your Zoids.

cg_orange_gunsniper.jpg

Command Systems
 

 

 

HP

SPD

AMR

SHL

Cost

Basic System

+10

+0

+10

+5

$5,000

Fighter System

+10

+0

+5

+10

$5,000

Defender System

+5

+0

+15

+5

$5,000

Thruster System

+10

+5

+5

+5

$7,500

Median System

+15

+0

+15

+10

$30,000

Warrior System

+15

+0

+10

+15

$30,000

Guardian System

+10

+0

+20

+10

$30,000

Jammer System

+15

+5

+10

+10

$37,500

Master System

+20

+10

+20

+20

$75,000

 
Black Box [$100,000] - Doubles Stats Gained
Organoid Core [$250,000] - Triples stats Gained

Rifles

150mm Sniper Rifle [$12,500] - AD 25,000; SHL 25; 3T (AMR pierce)(G. Sniper only) 
100mm Sniper Rifle [$10,000]- AD15,000; SHL 20; 2T (AMR pierce) (G. Sniper only)
100mm Assault Rifle [$8,000]- AD 10,000; SHL 15; 1T
50mm Assault Rifle [$2,500]- AD 5000, SHL 10; 1.5T
30mm gun [$2,100] - AD 3000; SHL 5; 1t
20mm gun [$1,400] - AD 2500; SHL 3; .5t
10mm gun [$700] - AD 2000, SHL 1; .5t

Cannons(*Knockdown)

Cannon [$6,000] - AD 25,000; SHL 20; 3t
Light Cannon [$5,000] - AD 15,000; SHL 15; 2t
150mm Mortar Cannons [$10,000] - AD 42,500; SHL 50; 5t
105mm cannons [$8,500]- AD 22,500; SHL 30; 3t
Anti-air cannon [$3,500]- AD 9,000; SHL 15; 1.5 t (ground units only)
70mm cannon [$4,500]- AD 8,000; SHL 10; .5t
16mm Cannon [$2,500]- AD 3,000; SHL 5; .5t

Small Machine Guns

40mm machine guns [$1,500]- AD 4,000; SHL 3; .5t
60mm machine guns [$2,000]- AD 6,000; SHL 5; .5 t
75mm machine guns [$2,500]- AD 7,500; SHL 10; .5 t

Large Machine Guns

A-16 Vulcan Machine Gun [$3,500]- AD 10,000; SHL 10; 3t
CP-15 Gattling Assault Unit [$4,500]- AD 12,500; SHL 15; 4t
A-25 Hibbit Vulcan Gun AD [$7,500]- 14,000; SHL 20; 5t

Laser Weapons

Small Laser [$2,500]- AD 7,500; SHL 5; 1 t
Twin Lasers [$3,000]- AD 10,000; SHL 7; 1 1/2 t
Laser Storm [$4,000]- AD 12,500; SHL 10; 1 1/2 t
Beam Cannon [$6,500]- AD 20,000; SHL 15; 2t
Charging Laser [$12,500]- AD 25,000; SHL 20; 3t (Cannot Dodge or Use any weaponry while Charging; doubles AD and SHL every round Charged)(only 1 equipable)

Particle Weapons

Electron Blaster [$12,500]- AD 25,000; SHL 15; 2t
Plasma Particle Gun [$17,500]- AD 30,000; SHL 20; 3t
High Density Particle Cannon [$22,500]- AD 35,000; SHL 25; 4 t
Charged Particle Cannon [$75,000]- AD 500,000; SHL 100; 5t(Does 100,000 damage to user; AMR pierce; Hits all Zoids.)

Missiles and Rockets (*Knockdown)

Grenade Launcher[$3,000]- AD 9,000; SHL 10; 1t
Rocket Launcher [$4,000]- AD 15,000; SHL 15; 1t
Rocket Box [$10,000]- AD 50,000; SHL 20; 3t (divide damage between number of Opps. Attacked)
Bombard Unit [$15,000]- AD 75,000; SHL 40; 3t (divide damage by # of opp. Attacked)(Air Units only)
Surface-to-Air Missile Launcher [$8,000]- AD 20,000; SHL 25; 2t (ground units only)
Homing Missile Pod [$8,000]- AD 35,000; SHL 30; 4t (Undodgeable)
Ballistic Missile Pod [$7,000]- AD 40,000; SHL 30; 4t
WEASEL Unit [$7,500] AD 20,000; SHL 25; 4t (Attacks all enemies)
WEASEL Unit #2 [$15,000]- AD 30,000; SHL 50; 5t (Attacks all enemies)
WEASEL Unit #3 [$30,000]- AD 45,000; SHL 75; 6t (attacks all enemies)

Melee Weapons*

Claws [$750] -AD 3,000; 1/2 t
Hydraulic Jaws [$1,200] - AD 4,500; 1/2 t
Alloy Claws [$2,000] - AD 7,500; 1/2 t
Laser Claw [$3,000] - AD 15,000; 1/2 t
Steel Blades [$1,250] - AD 5,000; 1/2 t
Alloy Blades [$2,250] - AD 12,500; 1t
Chainsaw [$2,500] - AD 10,000; 1t
Beam Saber [$7,000] - AD 15,000; 2t
Spinosnapper Saw [$10,000]- AD 20,000; 2t
Drilling Blades [$15,500] - AD 35,000; 3t

 

Support Parts

Thrusters [$5,000] Adds +20 Speed, 1/2t (max 4)
Upg. Thrusters [$7,500] Adds +50 Speed, 1t (max 2)
Ammo Case [$7,500] Adds +100 SHL to max
Large Ammo Case [$10,000] Adds +250 SHL to max
Energy Shield [$10,000] Blocks up to 10,000 AD, 50 SHL;1t (Max 1)
Static Shield [$25,000] Blocks up to 50,000 AD, 200 SHL;1t (Max 1)
Magnetic Shield [$100,000] Blocks up to 125,000 AD; 350 SHL; 2t (Max 1)
Titanium Plating [$6,500]- +10,000 Armor, -25 Speed, 1/2t
Reinforced Titanium Plating [$10,500]- +20,000 Armor, -50 Speed [1t]
Dbl. Reinforced Titanium Plating [$20,000]- +30,000 Armor, -100 Speed[2t]
Alloy Plating [$25,500]- +50,000 Armor, -1000 Speed [3t]
Stabilizers [$7,500] - Adds 5t to max WT
Smoke Screen Projector [$5,000] Causes a smokescreen that hides user from infrared for 3 turns(Can be seen by airborne units); 200 SHL; 2t (Shadow Fox ONLY)(MAX 1)
Cloaking Device [$5,000] Makes user invisible from airborne and ground units for 3 rounds; 250 SHL; 1t
Melee Booster [$10,000] Adds 25,000 AD to Melee attacks, 1t
Infrared Radar [$5,000] Allows user to see cloaked units, 1/2t
Energy Net [$7,500] Disables targeted Zoid for 2 turns; 150 SHL;1t

Transports and Add-ons
 
Basic Carrier [$10,000] - Carries 1 Zoid.
Flatbed Carrier [$20,000] - Carries 2 Zoids
Hover Cargo [$50,000] - Carries 5 Zoids
Whale King [$100,000] - Carries 10 Zoids
Deluxe Whale King [$150,000] - Carries 15 Zoids
 
CAS [$50,000] - Converts between Armor systems for Liger Zero and Berserk Fury
Jager Armor [$50,000] - x2 Unit's SPD; - 2,000 AMR
Schneider Armor [$50,000] - Allows two Special Attacks(Buster Slash and 7 Blade Attack)
Panzer Armor [$75,000] - 1/2 Speed, x2 Armor; allows 3 Special Attacks(Burning Big Bang, Hybrid Cannon Blast, Megabomb)
 


* Melee weapons on ground units cannot hit Air Units, though Air can hit Ground with them.
* Air units can be knocked out of the air with certain weapons.  Crashing causes 5000 damage.  Armor cannot absorb crash landings.
*AMR piercing attacks do full damage in battle.