Command Systems
|
HP |
SPD |
AMR |
SHL |
Cost |
Basic System |
+10 |
+0 |
+10 |
+5 |
$5,000 |
Fighter System |
+10 |
+0 |
+5 |
+10 |
$5,000 |
Defender System |
+5 |
+0 |
+15 |
+5 |
$5,000 |
Thruster System |
+10 |
+5 |
+5 |
+5 |
$7,500 |
Median System |
+15 |
+0 |
+15 |
+10 |
$30,000 |
Warrior System |
+15 |
+0 |
+10 |
+15 |
$30,000 |
Guardian System |
+10 |
+0 |
+20 |
+10 |
$30,000 |
Jammer System |
+15 |
+5 |
+10 |
+10 |
$37,500 |
Master System |
+20 |
+10 |
+20 |
+20 |
$75,000 |
Black Box [$100,000] - Doubles Stats Gained
Organoid Core [$250,000] - Triples stats Gained
Rifles
150mm Sniper Rifle [$12,500] - AD 25,000; SHL 25; 3T (AMR pierce)(G. Sniper only) 100mm Sniper Rifle [$10,000]- AD15,000; SHL 20; 2T (AMR pierce) (G. Sniper only) 100mm Assault Rifle [$8,000]- AD 10,000; SHL 15; 1T
50mm Assault Rifle [$2,500]- AD 5000, SHL 10; 1.5T 30mm gun [$2,100] - AD 3000; SHL 5; 1t 20mm gun [$1,400] - AD 2500; SHL 3; .5t 10mm gun [$700] - AD 2000, SHL 1; .5t
Cannons(*Knockdown)
Cannon [$6,000] - AD 25,000; SHL 20; 3t Light Cannon [$5,000] - AD 15,000; SHL 15; 2t 150mm Mortar Cannons [$10,000] - AD 42,500; SHL 50; 5t 105mm cannons [$8,500]- AD 22,500; SHL 30; 3t Anti-air cannon [$3,500]- AD 9,000; SHL 15; 1.5 t (ground units only) 70mm cannon [$4,500]- AD 8,000; SHL 10; .5t 16mm Cannon [$2,500]- AD 3,000; SHL 5; .5t
Small Machine Guns
40mm machine guns [$1,500]- AD 4,000; SHL 3; .5t 60mm machine guns [$2,000]- AD 6,000; SHL 5; .5 t 75mm machine guns [$2,500]- AD 7,500; SHL 10; .5 t
Large Machine Guns
A-16 Vulcan Machine Gun [$3,500]- AD 10,000; SHL 10; 3t CP-15 Gattling Assault Unit [$4,500]- AD 12,500; SHL 15; 4t A-25 Hibbit Vulcan Gun AD [$7,500]- 14,000; SHL 20; 5t
Laser Weapons
Small Laser [$2,500]- AD 7,500; SHL 5; 1 t Twin Lasers [$3,000]- AD 10,000; SHL 7; 1 1/2 t Laser Storm [$4,000]- AD 12,500; SHL 10; 1 1/2 t Beam Cannon [$6,500]- AD 20,000; SHL 15; 2t Charging Laser [$12,500]- AD 25,000; SHL 20; 3t (Cannot Dodge or Use any weaponry while Charging; doubles AD and SHL every round Charged)(only 1 equipable)
Particle Weapons
Electron Blaster [$12,500]- AD 25,000; SHL 15; 2t Plasma Particle Gun [$17,500]- AD 30,000; SHL 20; 3t High Density Particle Cannon [$22,500]- AD 35,000; SHL 25; 4 t Charged Particle Cannon [$75,000]- AD 500,000; SHL 100; 5t(Does 100,000 damage to user; AMR pierce; Hits all Zoids.)
Missiles and Rockets (*Knockdown)
Grenade Launcher[$3,000]- AD 9,000; SHL 10; 1t
Rocket Launcher [$4,000]- AD 15,000; SHL 15; 1t Rocket Box [$10,000]- AD 50,000; SHL 20; 3t (divide damage between number of Opps. Attacked) Bombard Unit [$15,000]- AD 75,000; SHL 40; 3t (divide damage by # of opp. Attacked)(Air Units only) Surface-to-Air Missile Launcher [$8,000]- AD 20,000; SHL 25; 2t (ground units only) Homing Missile Pod [$8,000]- AD 35,000; SHL 30; 4t (Undodgeable) Ballistic Missile Pod [$7,000]- AD 40,000; SHL 30; 4t WEASEL Unit [$7,500] AD 20,000; SHL 25; 4t (Attacks all enemies) WEASEL Unit #2 [$15,000]- AD 30,000; SHL 50; 5t (Attacks all enemies) WEASEL Unit #3 [$30,000]- AD 45,000; SHL 75; 6t (attacks all enemies)
Melee Weapons*
Claws [$750] -AD 3,000; 1/2 t Hydraulic Jaws [$1,200] - AD 4,500; 1/2 t Alloy Claws [$2,000] - AD 7,500; 1/2 t Laser Claw [$3,000] - AD 15,000; 1/2 t Steel Blades [$1,250] - AD 5,000; 1/2 t Alloy Blades [$2,250] - AD 12,500; 1t Chainsaw [$2,500] - AD 10,000; 1t
Beam Saber [$7,000] - AD 15,000; 2t
Spinosnapper Saw [$10,000]- AD 20,000; 2t
Drilling Blades [$15,500] - AD 35,000; 3t
Support Parts Thrusters [$5,000] Adds +20 Speed, 1/2t (max 4) Upg. Thrusters [$7,500] Adds +50 Speed, 1t (max 2)
Ammo Case [$7,500] Adds +100 SHL to max
Large Ammo Case [$10,000] Adds +250 SHL to max Energy Shield [$10,000] Blocks up to 10,000 AD, 50 SHL;1t (Max 1) Static Shield [$25,000] Blocks up to 50,000 AD, 200 SHL;1t (Max 1) Magnetic Shield [$100,000] Blocks up to 125,000 AD; 350 SHL; 2t (Max 1) Titanium Plating [$6,500]- +10,000 Armor, -25 Speed, 1/2t Reinforced Titanium Plating [$10,500]- +20,000 Armor, -50 Speed [1t] Dbl. Reinforced Titanium Plating [$20,000]- +30,000 Armor, -100 Speed[2t] Alloy Plating [$25,500]- +50,000 Armor, -1000 Speed [3t] Stabilizers [$7,500] - Adds 5t to max WT
Smoke Screen Projector [$5,000] Causes a smokescreen that hides user from infrared for 3 turns(Can be seen by airborne units); 200 SHL; 2t (Shadow Fox ONLY)(MAX 1) Cloaking Device [$5,000] Makes user invisible from airborne and ground units for 3 rounds; 250 SHL; 1t Melee Booster [$10,000] Adds 25,000 AD to Melee attacks, 1t Infrared Radar [$5,000] Allows user to see cloaked units, 1/2t Energy Net [$7,500] Disables targeted Zoid for 2 turns; 150 SHL;1t
Transports and Add-ons
Basic Carrier [$10,000] - Carries 1 Zoid.
Flatbed Carrier [$20,000] - Carries 2 Zoids
Hover Cargo [$50,000] - Carries 5 Zoids
Whale King [$100,000] - Carries 10 Zoids
Deluxe Whale King [$150,000] - Carries 15 Zoids
CAS [$50,000] - Converts between Armor systems for Liger Zero and Berserk Fury
Jager Armor [$50,000] - x2 Unit's SPD; - 2,000 AMR
Schneider Armor [$50,000] - Allows two Special Attacks(Buster Slash and 7 Blade Attack)
Panzer Armor [$75,000] - 1/2 Speed, x2 Armor; allows 3 Special Attacks(Burning Big Bang, Hybrid Cannon Blast, Megabomb)
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